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History of the Ancients
A long time ago, in a galaxy far, far away, a few Midwestern fen felt they were ready to take the helm of a local convention.  Their feelings weren't shared by other, more experienced fen who may have suspected the sanity of anyone who actually wanted to be in charge.  However this train of thought had a caboose in which their own sanity awaited examination, so it was sidetracked.  Having been denied entrance on the inner merry-go-round of the only playground in town, this gaggle of fannish pioneers struck out on their own to build a new, slightly different playground in which their creations could romp.  

And build it they did, completing it just in time for the birth of a lovely (though endearingly strange) child called Capricon I (named after the movie "Capricorn I") in February 1981.

With many godparents in attendance, the kid has grown -- not without the occasional skinned knee (playgrounds are fun but can hurt, too) -- into a being for the most part healthy, definitely eclectic, and always surprising.  In twenty five years it has been held in nine different hotels (keeps you on your toes, doesn't it?) in eight different towns (hones tracking skills).  But despite these gypsy tendencies there has been a free-form kind of consistency.  While the convention leans towards Guests of Honor who are up-and-comers such as David Palmer, P.C. Hodgell, or Terry Bisson, it is equally at home with established folk like Fred Pohl, Connie Willis, Terry Pratchett, or Larry Niven.  Programming can be counted on to be challenging, informative and fun at its best and utterly nonexistent at its worst.  Most years the usual sights can be seen: filking, gaming, workshops, dances, movies & anime, costumes, hucksters, blood drives, readings, and hours 'n' hours 'n' hours of chat with new and old friends.  In a vivid rainbow of ways Capricon has entertained thousands of fen, and driven mad not a few others, though we try not to talk about the latter group except to say that most are resting quietly and have really nice baskets.

And, throughout its struggles, ups & downs, and hill & dell wanderings, Capricon has always offered an alternative and/or an addition to your fannish life.  Now, with grateful nods to its roots, it has reached young adulthood, fresh and revitalized.  What fun it will be to watch it mature (oh yes you can be mature while wearing Spock ears!).  What fun to meet new authors and artists, some of whom are right now laboring away in their garret apartments as yet unknown.  What fun to tinker with all the new and amazing computer stuff coming down the highway.  When you're at Capricon, you're sure to come across all of the above and who knows what else?  What fun!

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